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Tamas Gyerman
Tamas Gyerman
PIXEL MASSAGE THERAPIST SUPERVISOR
Montreal, Canada

Summary

-Strong sense for composition, scale, and photorealism
-Advanced understanding of lighting, color theory, and mood
-High level hard-surface and organic modeling skills
-Strong set dressing ability, from gray box to final layout or Camera-driven composition
-Experience across realistic and stylized pipelines
-Efficient use of tileables, trims, decals, dirt maps, advanced material creation - PBR
-Ability to debug issues in post render or real time engine
-Extensive experience in 2D and Deep compositing

-Create or Translate concept art and provide art direction
-Enforce environment art quality standards, help to define final look
-Give clear, or receive constructive feedback and willing to adapt
-Dislike micromanaging, Ownership mindset
-Lead by example not by speech
-Help define asset workflows
-Improve efficiency - kits, templates and re-usability

-Break concepts or environments into clear, achievable sub tasks
-Cross discipline tech experiences and collaboration mindset
-Estimate timeline and resources, possible technical challenges
-Balance quality and expectations vs deadline
-Identify bottlenecks

-General knowledge in FX-CFX and Rigging

Growing up on a farm gave me a deep understanding and passion for creating digital natural worlds, human-made machinery and architectures. In 2009, while attending media university, I began my first official CG role as a hard surface modeling artist. Over the course of my early career, I transitioned from a modeler to a versatile generalist, capable of tackling more complex and challenging visual development and art direction tasks across a wide range of projects. As a professional bodybuilder, coach, and nature enthusiast, discipline and teamwork play a central role in both my daily routine and work approach. After gaining experience in Games and AAA cinematic, I ultimately ventured into the world of VFX, where I had the chance to manage, create, and shape content for films and TV series nominated for or winning prestigious awards such as the VES, BAFTA, and Oscars. I work closely with CG-VFX supervisors, production and occasionally with client-side representatives.

-Personal achievements
3DTotal - Staff choices
3DWorld - Features and tutorials
CGArena - Staff choices
Apple - WWDC 2017
Museum of Science Fiction ’s first annual Escape Velocity on 2016
Allegorithmic - substance demoreel 2016
3D Creative - Features and tutorials

Software knowledge - various levels
Maya, 3Ds max, Cinema 4D, Zbrush, Substance Painter, Photoshop, Nuke, After effects, Speed Tree, Houdini, Clarisse, Unreal Engine 5, Vray and Arnold

https://mattepaint.com/r/DB1626BF

Skills

Art DirectionMatte PaintingConcept ArtEnvironment DesignLook DevelopmentCompositing3D ModelingDigital SculptingTexturingTerrain GenerationCloth SimulationHair/Fur SimulationParticle EffectsProject ManagementTeam Management

Software proficiency

Cinema 4D
Cinema 4D
3ds Max
3ds Max
Maya
Maya
Blender
Blender
Photoshop
Photoshop
ZBrush
ZBrush
V-Ray
V-Ray
Clarisse iFX
Clarisse iFX
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Mari
Mari
SpeedTree
SpeedTree
UVLayout
UVLayout
Nuke
Nuke
After Effects
After Effects
Houdini
Houdini
Unreal Engine
Unreal Engine
Megascans
Megascans
Shotgun
Shotgun

Reel

Productions

    • Movie
      Predator - Badlands
    • Year
      2025
    • Role
      generalist
    • Company
      Framestore
    • Movie
      Superman
    • Year
      2025
    • Role
      generalist
    • Company
      Framestore
    • Movie
      How to Train Your Dragon
    • Year
      2025
    • Role
      generalist
    • Company
      Framestore
    • Movie
      F1
    • Year
      2025
    • Role
      generalist
    • Company
      Framestore
    • Movie
      Snow White
    • Year
      2025
    • Role
      generalist
    • Company
      Framestore
    • Movie
      Paddington in Peru
    • Year
      2024
    • Role
      generalist
    • Company
      Framestore
    • Movie
      My Spy - The eternal city
    • Year
      2024
    • Role
      generalist
    • Company
      Framestore
    • TV Production
      Fallout
    • Year
      2024
    • Role
      generalist
    • Company
      Framestore
    • Movie
      Fall Guy
    • Year
      2024
    • Role
      generalist
    • Company
      Framestore
    • Movie
      Wonka
    • Year
      2024
    • Role
      generalist
    • Company
      Framestore
    • Movie
      Guardians of the Galaxy vol 3
    • Year
      2023
    • Role
      generalist
    • Company
      Framestore
    • TV Production
      Foundation S2
    • Year
      2023
    • Role
      generalist
    • Company
      Framestore
    • TV Production
      His Dark Materials Season 3
    • Year
      2022
    • Role
      generalist
    • Company
      Framestore
    • Movie
      Sonic 2
    • Year
      2022
    • Role
      generalist
    • Company
      MPC
    • Movie
      The Rescue
    • Year
      2020
    • Role
      generalist
    • Company
      Scanline VFX
    • Movie
      Terminator : Dark Fate
    • Year
      2019
    • Role
      generalist
    • Company
      Scanline VFX
    • Movie
      Spider man : Far from home
    • Year
      2019
    • Role
      generalist
    • Company
      Scanline VFX
    • TV Production
      Game of Thrones Season 8
    • Year
      2019
    • Role
      generalist
    • Company
      Scanline VFX
    • Movie
      First Man
    • Year
      2018
    • Role
      generalist
    • Company
      Double Negative
    • Movie
      Ant-Man and the Wasp
    • Year
      2018
    • Role
      generalist
    • Company
      Double Negative
    • Movie
      Skyscraper
    • Year
      2018
    • Role
      generalist
    • Company
      ILM
    • Movie
      A Wrinkle in Time
    • Year
      2018
    • Role
      generalist
    • Company
      ILM
    • Movie
      Thor : Ragnarok
    • Year
      2017
    • Role
      generalist
    • Company
      ILM
    • Movie
      Alien: Covenant
    • Year
      2017
    • Role
      generalist
    • Company
      MPC
    • Commercial / Advertisement
      Daloc the Robot
    • Year
      2016
    • Role
      HS Artist
    • Company
      Troll VFX
    • TV Production
      Emerald City
    • Year
      2016
    • Role
      Prop modeller for 3D printing
    • Company
      Filmefex Studio
    • Movie
      Kingsglaive: Final Fantasy XV
    • Year
      2016
    • Role
      generalist
    • Company
      Digic Pictures
    • Movie
      Destiny 2
    • Year
      2016
    • Role
      generalist
    • Company
      Digic Pictures
    • Movie
      Uncharted 4: A Thief's End
    • Year
      2016
    • Role
      generalist
    • Company
      Digic Pictures
    • Movie
      Assassin's Creed: Syndicate
    • Year
      2015
    • Role
      generalist
    • Company
      Digic Pictures
    • Movie
      The Witcher 3: Wild Hunt
    • Year
      2015
    • Role
      generalist
    • Company
      Digic Pictures
    • Movie
      Call of Duty: Advanced Warfare
    • Year
      2014
    • Role
      generalist
    • Company
      Digic Pictures
    • Movie
      Assassin's creed unity
    • Year
      2014
    • Role
      generalist
    • Company
      Digic Pictures
    • Movie
      Virtual tour of Hungarian Castles
    • Year
      2013
    • Role
      generalist
    • Company
      Pazirik ltd.
    • Video Game
      Perpetuum - online MMORPG
    • Year
      2010
    • Role
      environment artist
    • Company
      Avatar Creations ltd.
    • Video Game
      Shattered Origins
    • Year
      2008
    • Role
      Modeller
    • Company
      Elder games

Experience

  • Generalist at Framestore
    Montreal
    February 2022 - August 2024

  • Education Mentor - remote at Think Tank Training Center
    Montreal - Online, CA
    September 2023 - March 2025

  • Generalist at MPC
    Montreal, Canada
    July 2021 - February 2022

  • Generalist at Scanline VFX
    Vancouver, Canada
    February 2019 - November 2019

  • Generalist at Double Negative
    Vancouver, Canada
    March 2018 - July 2018

  • Generalist at Industrial Light and Magic
    Vancouver, Canada
    January 2017 - March 2018

  • Generalist at MPC
    Montreal, Canada
    July 2016 - January 2017

  • HS Artist at Troll VFX
    Tampere, Finland
    July 2016 - July 2016

  • Generalist / Pipeline TD at AlphaVille Virtual Studios
    Budapest, Hungary
    January 2016 - July 2016

  • Generalist at Digic Pictures
    Budapest, Hungary
    May 2014 - December 2015

  • Prop modeller for printing at Filmefex Studio
    Budapest, Hungary
    April 2014 - May 2015

  • Generalist at Pazirik ltd
    Pecs, Hungary
    January 2012 - May 2014

  • Environment Artist at Avatar Creations ltd.
    Budapest, Hungary
    January 2010 - January 2011

  • Modeller at Elder Games
    Budapest, Hungary
    January 2007 - January 2008

  • Artist at Awards
    -
    January 2008 - January 2020

    3DTotal

    3DWorld

    CGArena

    Apple - WWDC 2017

    Museum of Science Fiction ’s first annual Escape Velocity on 2016

    Allegorithmic - substance demoreel 2016

    3D Creative

    MAXON showcase

    Vray World

    CG Society Frontpage banner

    KOTAKU

    Reddit

    IMDB

    Pinterest